Nest of the Queen unit from Ashes of the Singularity: Escalation (PC)
I really enjoyed modeling the original model for the game and decided to do my own take in a 'fan art' version. Mainly gave me an opportunity to work more in Substance Painter.
I took the low poly version and added more geometry to smooth things out. Broke up the model into 5 materials, each using Base Color, Normal, Metalness, Roughness, AO, and Emissive. Background images are free from a google search. Everything rendered in Toolbag 3 with Photoshop touch-ups.
The link below you can see the original Nest of the Queen in action: (: 10 seconds in)
You can also check out the game here....