Nest of the Queen - Substrate Juggernaut Unit
Fred howard marmrender 002 c
Fred howard marmrender 001
Fred howard marmrender 003
Fred howard screenshot028

In Toolbag 3 with new textures

Fred howard screenshot029

in Toolbag 3 with new textures

Fred howard marmoset screenshot002

In Toolbag 3

Fred howard marmoset screenshot
Fred howard marmoset screenshot003

Higher-res version

Fred howard textureseta

Texture Set A ( 1 out of 5 )

Fred howard screenshot002

Original game model and textures inside toolbag 3

Fred howard screenshot004

Original game model and textures inside toolbag 3

Fred howard d screenshot000

Original game model inside toolbag 3

Fred howard e screenshot001

Original game model inside toolbag 3

Nest of the Queen unit from Ashes of the Singularity: Escalation (PC)

I really enjoyed modeling the original model for the game and decided to do my own take in a 'fan art' version. Mainly gave me an opportunity to work more in Substance Painter.
I took the low poly version and added more geometry to smooth things out. Broke up the model into 5 materials, each using Base Color, Normal, Metalness, Roughness, AO, and Emissive. Background images are free from a google search. Everything rendered in Toolbag 3 with Photoshop touch-ups.

The link below you can see the original Nest of the Queen in action: (: 10 seconds in)

https://youtu.be/Ff24klrvEuw

You can also check out the game here....

https://www.ashesofthesingularity.com/